In this storyline, the player inhabits the shoes of Private Miller, an American PoW rescued and incorporated into the Marine taskforce of Sergeant Roebuck, voiced by Kiefer Sutherland. Reach for one too many sips of your beer, or whatever energy drink kids enjoy these days, and you risk straying too far from the sanctuary of your unit and trampling on what, at first, resembles a perfectly innocent rock decorated with a bayonet, but which is quickly revealed to be a fearless Banzai warrior waiting to slice you open like a fruit salad! On the contrary, guerrilla warfare, booby traps, and elaborate ambushes routinely demand the player to stay alert and adapt their playstyle from the more conventional style of warfare they are used to if they intend to complete each mission without reloading every checkpoint a thousand times, (veteran mode, am I right?) I’ll draw swords with anyone who asserts that this campaign fails to distinguish itself from its Soviet counterpart. The Pacific campaign heralded an important milestone for the CoD franchise, which had previously concentrated on the Allied fight in Europe. It’s further complemented by more immersive sound design and visual effects, a deeply unsettling soundtrack, coupled with a diverse variety of maps and level design to keep players hooked throughout its interweaving narrative spanning the twilight years of the Second World War.ĬoD: World at War Pacific Campaign.
Incidentally, this was the first and last game of the series to include this particular theatre of war. Its primary feats arise from featuring two distinct campaigns, the customary Allied Conflict, of course, now joined by the American campaign in the Pacific. WaW stays largely faithful to the tried-and-tested formula of its predecessors, however, shakes things up just enough to avoid becoming monotonous or repetitive on each new playthrough. I’m still playing it at 22, so it must be doing something right - or my gaming addiction is more severe than my doctors first considered. Over 12 years later, it remains in remarkably good shape. However, to gamers’ unanimous delight, and my 10-year-old fright, WaW proved to be the most intense and authentic depiction of the horrors of war in gaming. The official game launch trailer, (21 June 2008).